![]() ![]() Range control is vital and sometimes can be all you need to earn the kill.Īs for the choice of defensive modules, pilots prepared for PvP situations may choose to load as much shield or armor buffer as they can with Shield Extenders, Armor Plates, and a variety of resist modules. ![]() If your chosen weapons show an optimal range of below 10km then a Microwarpdrive, scram, and web would make for a great combo. The key will be to match your turrets or missiles to use the bonuses of the ship you're flying, seen in the Show Info window. Getting up close and brawling with blasters or autocannons can be just as effective as kiting at distance with long-range missiles and drones. Speaking of weapon choice, just about anything is viable as long as you build your ship around it. Either can be used in conjunction with other propulsion jamming equipment such as Stasis Webifiers or Grapplers to hold someone in place while your guns work through their shields. The former will simply prevent them from warping and the latter will turn off Microwarpdrives, too. To secure a kill on another player and take their loot, you will need to fit either a Warp Disruptor or Warp Scrambler (commonly referred to as point and scram, respectively). The exception being that during PvP, your target can warp off at any time. The fits needed outside of Highsec are, most of the time, going to share some similarities to what Security missions and combat anomalies require. ![]()
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March 2023
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