Oct 17, 2018 Genre: Survival, Strategy, Building, Management, Simulation, Open World, Sci-fi, Action RimWorld is a sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress, Firefly, and Dune. You begin with three survivors of a shipwreck on a distant world. RimWorld is a.
Games » Game demos » Action
Creeper World 2 throws you back to the 14th century where you have to fight an enemy that floats and oozes through the terrain.
No weapon is too big in your fight to fight the enemy who does not care so easily. Thus you must use advanced weapons, you must manipulate gravity, make wormholes as gaps, and not least utilize your fast brain. You're facing an enemy who can manipulate gravity so it's against you.
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Demo Manufacturer Knuckle Cracker Date added: 30-11--0001 End User License Agreement (EULA)
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Creeper World is a tower defense real-time strategy video game developed by Knuckle Cracker. The player must survive the onslaught of the titular blue mass, known as Creeper, which rises up the playing field and attempts to destroy their base of operations, Odin City.
Two expansions were subsequently released. The first, Creeper World: Evermore, features randomly generated new maps that are generated daily. The second, Creeper World: User Space, features new graphics and a selection of 14 maps created by fans and collected by the original creators.
Gameplay
Creeper World is a mix of real-time strategy and tower defense, where there is only one enemy and it can only be repelled rather than destroyed. The player must hold back a purple mass called the 'Creeper', which has already destroyed most of humanity and is now attacking Odin City, humanity's last bastion. This is done by placing towers onto the battlefield which shoot at the Creeper. The main goal of the game is to connect the player's base to energy totems through the use of energy collectors and relays; doing so opens a jump gate which allows Odin City to teleport to a new planet and attempt to escape the Creeper again.
Units to attack the Creeper are created in Odin City. In order to power their weapons, energy must be gathered by Collectors, which are placed by the player. These Collectors require space in order to harvest energy and must be connected to the city's network. Should a Collector become isolated by the Creeper it becomes inactive and must be joined to the rest of the network in order to continue providing energy. Additionally, the player must monitor energy production and consumption. If more energy is consumed than gained, weapons won't be able to be recharged as quickly. The game's landscapes have different elevations; the Creeper can quickly spread across low-lying areas but must gather before rising to higher ground, like a liquid. Here the player can create choke-points to try and prevent its spread. Blaster units can attack the Creeper if they have line-of-sight contact but cannot attack higher elevations, while mortars can throw bombs into denser regions of Creeper and attack higher elevations. In later missions, the player is able to collect nodes to allow them to update their systems. Six different upgrades are available. Three of these upgrades improve energy usage, while the other three improve weapon ability.
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